Real World Flash Game Development
A book companion site by Chris Griffith
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Chapter 16
Posted on July 26th, 2009 No commentsIn Chapter 16, we build upon the foundation laid in Chapter 14. We take the MixUp puzzle game and convert it to work as a two-player game, utilizing the new RTMFP feature in Flash Player 10. We channel two camera feeds between users to add a whole new dimension to the game.
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