A book companion site by Chris Griffith
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  • Real-World Flash Game Development is on SafariBooks

    Posted on February 9th, 2010 Chris 6 comments

    A number of people have asked me about a digital version of the book.  While my publisher has assured me that such an electronic version is on the way from them, Jason Fincanon pointed me to Safari Books today, where a digital edition is already available!  Hopefully this will prove helpful to people who either didn’t want a paper copy (save the trees!) or who were unable to purchase one because of their location.

  • Everybody makes mistakes…

    Posted on February 1st, 2010 Chris No comments

    As much as I culled over the code for this book before it went to print, a number of people have found typos and small functional errors.  Some have asked where they should post errata.  I created a specific page on this site for each chapter in the book, so I would prefer all corrections be posted to the relevant chapter.  That way people coming to the site that don’t want to participate in discussions don’t have to sign up for the forum to see any fixes they should make to the code.

    On the other hand, if you want to start a conversation regarding alternate techniques to the code in a chapter (in other words, not errors), the discussions board is the best place for that.