Real World Flash Game Development

A book companion site by Chris Griffith
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  • Real-World Flash Game Development Wins Newberry Medal for Children’s Fiction!

    Posted on April 1st, 2010 Chris No comments

    April Fool’s!  While such an award would be an honor like no other, my book has yet to be recognized by the American Library Association.  You can, however, order a copy here.  In fact, you’d be a fool not to.

  • Three Card Monte available on the App Store

    Posted on March 4th, 2010 Chris No comments

    It’s been out for about a month now, but I’ve only just now gotten around to posting about it.

    In January I built a version of Blockdot’s Three Card Monte Flash game for the iPhone.  It’s free on the App Store, so check it out when you have a few minutes to kill.

  • A sequel in the works…

    Posted on March 3rd, 2010 Chris 2 comments

    I’ve been debating whether or not to mention it yet, as the project has had kind of a rocky start, but with the launch of Flash CS5 fast approaching and with the number of visitors to this site increasing every week, I thought it was time.

    I am working on a follow-up of sorts to my first book.  The name isn’t finalized yet, but it will cover more advanced game development in Flash for the iPhone.  I am super-excited to be working on it and to be at the forefront of this budding technology.  For those who have expressed a desire to see more advanced topics, this book will skip all of the basics and jump right into examples with collision detection, simulated 3D effects, and remoting services, not to mention the new iPhone features like accelerometer and multi-touch support.  I will post more details when I complete the manuscript and the book goes to the presses.

  • Real-World Flash Game Development is on SafariBooks

    Posted on February 9th, 2010 Chris 6 comments

    A number of people have asked me about a digital version of the book.  While my publisher has assured me that such an electronic version is on the way from them, Jason Fincanon pointed me to Safari Books today, where a digital edition is already available!  Hopefully this will prove helpful to people who either didn’t want a paper copy (save the trees!) or who were unable to purchase one because of their location.

  • Everybody makes mistakes…

    Posted on February 1st, 2010 Chris No comments

    As much as I culled over the code for this book before it went to print, a number of people have found typos and small functional errors.  Some have asked where they should post errata.  I created a specific page on this site for each chapter in the book, so I would prefer all corrections be posted to the relevant chapter.  That way people coming to the site that don’t want to participate in discussions don’t have to sign up for the forum to see any fixes they should make to the code.

    On the other hand, if you want to start a conversation regarding alternate techniques to the code in a chapter (in other words, not errors), the discussions board is the best place for that.

  • Discussion Forum Update: Notifications!

    Posted on January 8th, 2010 Chris No comments

    I’ve added a plugin to the discussion board that allows you to subscribe to the whole forum or a particular discussion.  If you’ve been using the discussion board (and you should be…) you should define your settings.  The global subscribe link is on the left-hand sidebar.

  • A Review is a Great Way to Start the Year!

    Posted on January 4th, 2010 Chris 1 comment

    I was sent a review of my book today that I am beaming about.  It’s from FlashGamesClassroom.com and is very nice.  I am glad the book is being well-received and I hope it is helpful to developers everywhere.

    Read the Review

  • New Features: Other Books Page and Discussion Forum

    Posted on November 11th, 2009 Chris 2 comments

    Today I’ve added two new features to this site:

    1) A top-level page featuring other Flash/game development books I recommend.  This list will grow as I get a chance to update it.

    2) A dedicated discussions forum for more in-depth topics developers would like to add.  You can begin posting today!  I’ve set up some initial categories; if there is a particular category you’d like to see added, or have any other suggestions, feel free to comment here or email me at chris [at] flashgamebook.com.

    Thank you to everyone who has shared feedback with me.  If you have a few minutes to give it, please consider reviewing the book on Amazon as well.  The ratings and positive feedback will help its sales.

    UPDATE:

    When you enter the discussion area (which is maintained by software other than WordPress), you’ll need to sign up in order to be able to post.  The link to do so is somewhat subtle in the upper right corner of the page.  You can also jump directly to the membership application page.

    Discussion Signup Screen

  • Looking for feedback

    Posted on October 8th, 2009 Chris 24 comments

    I’m now seeing a decent stream of traffic to this site each day, since the release of the book in stores.  While I have no concept of how well the book is moving off the shelves (yet), I am curious about those who have purchased it and are visiting this site.  I’d love to hear what you think of the book – what you like, what you think I could improve, what you would like to see more/less of in a follow-up.  Almost all of the pages on this site are set up for comments, or feel free to email me directly at chris [at] flashgamebook.com (if you’d rather not post publicly).

    The same goes for questions anyone has. I’d hate for someone to be reading the book and feel confused about something; I’m here to help!  And for those of you who have yet to purchase the book, what are you waiting for?  :-)

  • Real World Flash Game Development is out!

    Posted on September 15th, 2009 Chris 4 comments

    Book CoverIt’s official.  Almost exactly a year ago, I signed the contracts that would eventually bring this book to life, and now it is available and shipping from multiple retailers!  If you haven’t, order your copy today!

    Amazon

    Barnes & Noble

    Elsevier (my publisher)